This is a separate, huge class of components that can perform a wide range of different tasks. It can be either classic triggers (death zones, respawn points, teleporters), or something more interesting, say, a physically correctly calculated fur ball. Naturally, in the release version it is better to replace them with the original graphics. Sprite packs can be used just to have something to work with. They are very useful at the stage when you do not have art yet, but ideas for mechanics have already appeared.
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